This project for Milliken involved creating highly detailed, macro-level 3D models of their carpet tiles. Using advanced modeling techniques in 3ds Max, I meticulously recreated various fibers with deformers and fuzz. To achieve photorealistic results, I utilized V-Ray for rendering, paying close attention to lighting and material properties. This involved utilizing also 3rd party plugin “ITOOSOFT Forest Pack Pro” to duplicate the fibers with randomization while accurately represent the different fiber types and weaving patterns. These visualizations effectively showcased Milliken's unique product attributes and craftsmanship, enabling clients to appreciate the nuanced details and quality of their carpets.

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Coralim Fabricators

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3D Scanning Photogrammetry & Printing